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Part III — Implementation Deep-Dive

Roll up your sleeves. This section provides hands-on implementation walkthroughs of real vector database components, from a complete HNSW store in Rust to GPU-accelerated quantized search.

Chapters

# Chapter Key Topics
13 HNSW Store in Rust Memory-mapped adjacency lists, unsafe optimizations
14 PQ-IVF on GPUs CUDA kernels, fused distance computation
15 Transactional Schemes MVCC adaptations, compaction scheduling
16 Elastic Scaling Split/merge rebalancing, hotspot mitigation
17 Benchmark Harness ANN-Benchmarks, synthetic data, latency suites

Prerequisites

Chapters 13–14 assume familiarity with Rust and CUDA respectively. Chapter 15 assumes database transaction fundamentals.